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− | '''Rush Mode''' is a game mode |
+ | '''Rush Mode''' (also known as Rush Match) is a game mode added to the mobile version of Agar.io in July 2016. This is the second Game Mode added to the mobile version after Classic Mode. Rush Mode is unlocked only after a player reaches Level 4. Rush Mode is not yet available in the browser version of the game. |
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+ | == Description == |
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− | In this game mode, you have 5 minutes to grow as big as you can. You can buy a Rush Mass Boost for 9 coins (+20 Mass) or 19 coins (+40 Mass), and you can use it only for one spawn in this game mode. Viruses here are different, being red instead of green. Your [[mass]] is shown in decimal number, unlike other game modes. After the rush mode ends, the [[leaderboard]] (Top 10) will be shown and you will see your place. |
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+ | In this game mode, a cell has 5 minutes to gain as much mass as possible. Single spawn Rush Mass boosts are available for 9 coins (+20 Mass) or 19 coins (+40 Mass). Viruses are red and require only 3 ejected mass balls to create a new one. After the match ends, the results are displayed with the Top 10 players. |
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+ | [[File:Rush mode over.jpg|thumb|400x400px|'''Top 10 and your place on leaderboard.'''|none]] |
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==Changes and Updates== |
==Changes and Updates== |
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+ | * The time before a cell merges has been reduced. This time period was originally the same as Classic Mode. |
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+ | [[File:Rushmode-prematch-screen.gif|none|thumb|400x400px|'''Rush Mode - Pre-match Screen''']] |
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− | <p class="MsoPlainText"> |
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+ | * Cell mass was originally shown in decimal numbers (See Image). |
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+ | * You gain more XP in this mode. |
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+ | * A small percentage of Rush Mode (Red) Viruses are smaller than normal (See Image). |
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− | [[File:Rush mode |
+ | [[File:Rush mode.png|none|thumb|500x500px|'''Screenshot from official Agar.io game play channel ''']] |
+ | [[File:Rush-mode-virus-sizes.png|none|thumb|500x500px|'''Rush Mode - Virus Sizes''']] |
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[[Category:Important Pages]] |
[[Category:Important Pages]] |
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+ | [[Category:Modes]] |
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+ | [[Category:Non-beta modes]] |
Revision as of 20:43, 6 July 2019
Rush Mode (also known as Rush Match) is a game mode added to the mobile version of Agar.io in July 2016. This is the second Game Mode added to the mobile version after Classic Mode. Rush Mode is unlocked only after a player reaches Level 4. Rush Mode is not yet available in the browser version of the game.
Description
In this game mode, a cell has 5 minutes to gain as much mass as possible. Single spawn Rush Mass boosts are available for 9 coins (+20 Mass) or 19 coins (+40 Mass). Viruses are red and require only 3 ejected mass balls to create a new one. After the match ends, the results are displayed with the Top 10 players.
Changes and Updates
- The time before a cell merges has been reduced. This time period was originally the same as Classic Mode.
- The March 2017 update to the mobile app brought several more key changes to Rush Mode. The size of the arena was significantly reduced. Also, a timer for "Estimated Time" is now displayed during the pre-match "Gathering players …" screen.
Notes
- Cell mass was originally shown in decimal numbers (See Image).
- You gain more XP in this mode.
- A small percentage of Rush Mode (Red) Viruses are smaller than normal (See Image).