Agar.io Wiki
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[[File:Agar.io_ejecting.png|right|200px|A cell ejecting mass]]
 
[[File:Agar.io_ejecting.png|right|200px|A cell ejecting mass]]
'''Ejecting''' mass is an ability that is used to send [[mass]] to [[cells]]. On the browser version of the game, "W" is the default key to eject mass.
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'''Ejecting''' mass is an ability that is used to send [[mass]] to [[cells]]. On the browser version of the game, "W" is the default key to eject mass, while on mobile press the button with a shooting cursor below the two cells button (split button).
   
Ejecting will cause all of the players cells (above 35 mass) to launch a small pellet of mass towards the cursor, similar to splitting. The ejected mass can be eaten by any cell that is over 20 mass. Cells lose 18 mass per ejection; however, the mass of the ejected piece is only ~72% of that. Consuming the mass only gains 13 mass.
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Ejecting will cause all of the players cells (above 35 mass) to launch a small pellet of mass towards the cursor, similar to splitting. The ejected mass can be eaten by any cell that is 21 or 22 mass and above. Cells lose 18 mass per ejection; however, the mass of the ejected piece is only ~72% of that. Consuming the mass only gains 13 mass.
   
 
To be able to eject, each cell needs to have at least 35 mass.
 
To be able to eject, each cell needs to have at least 35 mass.
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Ejecting can be used to transfer [[Pellets|food]] between the cells of a player or to donate mass to allies. It can also be used to create more [[Virus|viruses]]. As shown in the picture, ejected mass has an angle of spread, meaning that Viruses created may veer off course by ~20 degrees. This spread can be lessened by getting closer to the Virus, although this may also increase the risk of accidentally consuming it.
 
Ejecting can be used to transfer [[Pellets|food]] between the cells of a player or to donate mass to allies. It can also be used to create more [[Virus|viruses]]. As shown in the picture, ejected mass has an angle of spread, meaning that Viruses created may veer off course by ~20 degrees. This spread can be lessened by getting closer to the Virus, although this may also increase the risk of accidentally consuming it.
   
A good but tough strategy is to eject mass into a virus until it splits, then move to the new virus and split it, so you will have a triangle of three viruses, which you can squeeze in between them to hide inside the virus fort. Big players will be too afraid to try to eat you, because they might hit a virus and split into multiple pieces. f you were big enough, you could consume the small pieces of the cell.
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A good but tough strategy is to eject mass into a virus until it splits, then move to the new virus and split it, so you will have a triangle of three viruses, which you can squeeze in between them to hide inside the virus fort. Big players will be too afraid to try to eat you, because they might hit a virus and split into multiple pieces. If you were big enough, you could consume the small pieces of the cell.
   
 
If ejected mass is left alone long enough, it may function as a spawn point for a new player. They will have the same color as the ejected mass.
 
If ejected mass is left alone long enough, it may function as a spawn point for a new player. They will have the same color as the ejected mass.
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Players should keep in mind that any cell (even enemies) can consume the ejected mass, so it is important make sure that the target cell is close to the ejecting cell.
 
Players should keep in mind that any cell (even enemies) can consume the ejected mass, so it is important make sure that the target cell is close to the ejecting cell.
   
Ejecting can be used to speed up a player's cell as a less loss-heavy tactic than [[splitting]]. By ejecting and recollecting, you can move faster. However, you will loose mass and are prone to being eaten.
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Ejecting can be used to speed up a player's cell as a less loss-heavy tactic than [[splitting]]. By ejecting and recollecting, you can move faster. However, you will lose mass and are prone to being eaten.
   
 
Players can spawn out of the ejected mass, and when they do, their cell's color will be the same color as the ejector's (If new players spawn out of the mass Chrozick shot at Emily, they will be red like Chrozick)
 
Players can spawn out of the ejected mass, and when they do, their cell's color will be the same color as the ejector's (If new players spawn out of the mass Chrozick shot at Emily, they will be red like Chrozick)
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If you eject mass into a virus, the virus will consume the mass and get slightly bigger. If you eject 7 pellets into a virus, a new virus will be shot out in the direction of the last ejected pellet which was fed to the virus, and the original virus will immediately shrink back to 100 mass.
 
If you eject mass into a virus, the virus will consume the mass and get slightly bigger. If you eject 7 pellets into a virus, a new virus will be shot out in the direction of the last ejected pellet which was fed to the virus, and the original virus will immediately shrink back to 100 mass.
   
In experimental, shooting viruses immediately moves them. They don't split. They move ~3 grids per ejected mass shot at them.
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In experimental, shooting viruses immediately moves them. They don't split. They move ~3 grids per ejected mass shot at them. Spawner viruses get bigger if you eject mass into them or put a smaller piece of mass into it. However, they don't move. They only get bigger. Any mass you put into it it turns into pellets which are outside of the virus. You can eat these pellets. It will keep decaying until it's back to its original size.
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==Teaming and Communication with Ejecting ==
 
==Teaming and Communication with Ejecting ==
   

Revision as of 12:15, 5 November 2020

A cell ejecting mass

Ejecting mass is an ability that is used to send mass to cells. On the browser version of the game, "W" is the default key to eject mass, while on mobile press the button with a shooting cursor below the two cells button (split button).

Ejecting will cause all of the players cells (above 35 mass) to launch a small pellet of mass towards the cursor, similar to splitting. The ejected mass can be eaten by any cell that is 21 or 22 mass and above. Cells lose 18 mass per ejection; however, the mass of the ejected piece is only ~72% of that. Consuming the mass only gains 13 mass.

To be able to eject, each cell needs to have at least 35 mass.

Ejecting can be used to transfer food between the cells of a player or to donate mass to allies. It can also be used to create more viruses. As shown in the picture, ejected mass has an angle of spread, meaning that Viruses created may veer off course by ~20 degrees. This spread can be lessened by getting closer to the Virus, although this may also increase the risk of accidentally consuming it.

A good but tough strategy is to eject mass into a virus until it splits, then move to the new virus and split it, so you will have a triangle of three viruses, which you can squeeze in between them to hide inside the virus fort. Big players will be too afraid to try to eat you, because they might hit a virus and split into multiple pieces. If you were big enough, you could consume the small pieces of the cell.

If ejected mass is left alone long enough, it may function as a spawn point for a new player. They will have the same color as the ejected mass.

Players should keep in mind that any cell (even enemies) can consume the ejected mass, so it is important make sure that the target cell is close to the ejecting cell.

Ejecting can be used to speed up a player's cell as a less loss-heavy tactic than splitting. By ejecting and recollecting, you can move faster. However, you will lose mass and are prone to being eaten.

Players can spawn out of the ejected mass, and when they do, their cell's color will be the same color as the ejector's (If new players spawn out of the mass Chrozick shot at Emily, they will be red like Chrozick)

Shooting Viruses

If you eject mass into a virus, the virus will consume the mass and get slightly bigger. If you eject 7 pellets into a virus, a new virus will be shot out in the direction of the last ejected pellet which was fed to the virus, and the original virus will immediately shrink back to 100 mass.

In experimental, shooting viruses immediately moves them. They don't split. They move ~3 grids per ejected mass shot at them. Spawner viruses get bigger if you eject mass into them or put a smaller piece of mass into it. However, they don't move. They only get bigger. Any mass you put into it it turns into pellets which are outside of the virus. You can eat these pellets. It will keep decaying until it's back to its original size.

Teaming and Communication with Ejecting

Most of the players in Agar.io know that if they give some mass, they either want to have a team, or bait smaller cells to come closer and then split kill them. This doesn't only happen in Party, but also in other game modes.

Ejecting mass can be used strategically in team mode to slow down other cells, help an allied cell engulf an enemy, or to prevent an allied cell from being eaten. It can also be used to communicate with teammates, such as telling them to split on an enemy cell, then feeding/pushing the piece to eat the cell.